Good Time
A review of the sixth feature film from Josh and Benny Safdie for 4:3.
Where Isao Tomita’s Moog renderings of Debussy haunted the New York streets in the Safdies’ last film, Heaven Knows What, Lopatin’s music fires up just as it would in a video game, triggered by and responding directly to the actions of a character on screen. It underscores the structure of Good Time too, a film of discrete sequences that plays out like a visually arresting episode of COPS, with a series of unusual crimes and police reports all connected by one man perpetually on the lam.